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Category:Hex-and-Counter Game
Classic wargame mechanic, played with 'Counters' on a map with an hexagonal grid allowing to move the counters in more directions (6) as opposed to a square grid with only four directions.
Counters are commonly thick cardboard chit, with printed attributes and unit identification.
The majority of these games include a concept called "zones of control" that hinder or stop movement when units start next to or move next to one another. The exact effects vary, depending upon the game's era.
Tags: | Game, Game Mechanic, Hexagon Grid Game |
Game Mechanic
- Action point (game)
- Action point allowance system (game mechanic)
- Area control (game mechanic)
- Area control game
- Area movement game
- Asymmetric game
- Auction (game mechanic)
- Auction game
- Card drafting game
- Cooperative game
- Deck building game
- Dice rolling game
- Engine building game
- Game mechanic
- Hand management game
- Hex-and-counter game
- Map drawing game
- Modular board game
- Negotiation game
- Pick-up and deliver game
- Press your luck game
- Role-playing game
- Roll or spin and move game
- Round (game)
- Route or network building game
- RPG mechanic
- Secret unit deployment (game mechanic)
- Take that! game
- Line drawing game
- Tile placement game
- Towards a History of RPG Mechanics - Part One: Chainmail (link)
- Variable phase order game
- Variable player powers game
- Variable setup game
- Worker placement game
- Action Points Game
- Action Programming Game
- Area Control Game
- Area Movement Game
- Asymmetric Game
- Auction Game
- Card Drafting Game
- Choose Your Own Path Game
- Combat Resolution Mechanic
- Cooperative Game
- Crayon Rail System Game
- CRT Game
- Deck Building Game
- Dice Rolling Game
- Drawing Game
- Engine Building Game
- Exploration Game
- Game Mechanic Content Template
- Game Mechanic Pick
- Grid Movement Game
- Hand Management Game
- Has Mechanics
- Hex-and-Counter Game
- Hexagon Grid Game
- Legacy Game
- Line Drawing Game
- Map Drawing Game
- Modular Board Game
- Movement Mechanic
- Needs Mechanics
- Negotiation Game
- Paper-and-Pencil Game
- Pick-Up and Deliver Game
- Play Area Mechanic
- Point to Point Movement Game
- Press Your Luck Game
- Resource Management Game
- Rock-Paper-Scissors Game
- Role Playing Game
- Roll and Write Game
- Roll or Spin and Move Game
- Route or Network Building Game
- RPG Mechanic
- Secret Unit Deployment Game
- Set Collection Game
- Simulation Game
- Simultaneous Action Selection Game
- Stock Holding Game
- Take That! Game
- Tech Tree Game
- Tile Placement Game
- Time Track Game
- Trading Game
- Variable Phase Order Game
- Variable Player Powers Game
- Variable Setup Game
- Voting Game
- Worker Placement Game
See
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Recent Topics with Comments
Categories[edit]
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Hex-and-Counter Game"
The following 23 pages are in this category, out of 23 total.