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Glossary Nexium

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Below are listed terms and their definitions used in the Chronicles of the Nexus. Categories of terms that are closely related can be found clustered here. For all glossary entries with separate articles see Glossary Nexium Definition (category).

A[edit]

AM

Acronym for angular momentum. (e)

AU

AU is an acronym for Anarchists' Union. (e)

A/V

Acronym for audio / visual. (e)

actor

A personality construct used to hide the real personality and provide realistic behavior and thoughts. Also referred to as a personality overlay. (e)

adamantium

Adamantium is another term for diamond, or a diamond-like composite that is formed using alchemy. (e)

The Adventurers Club

Another name for the Dares Club. (e)

aerodrome

An airship operations and docking area. (e)

afterlife

Post embodiment life, most commonly lived in the arkades. (e)

Age of Revolution

The Age of Revolution is a period of social upheavel during TE9. (e)

alchemical ecology

The alchemistry permeating an organism's tissue, both inter- and intra-cellular. (e)

alchemist

A practitioner of alchemistry. (e)

Alchemist of Liberty, the

Alias of the Night Whippoorwill. (e)

alchemistry

Nanotechnology. Some forms of alchemistry are mediated by tech, other forms are meant to operate in the dimlands or during an interregnum and not need the mediation of Monoliths. (e)

alchemy

Alchemy is the process of alchemistry. (e)

alpha

The dominate form of a neohuman rad. Most neohuman rads are split into alpha-beta forms. (e)

alpha-human

The alpha form of neohumans that are (outwardly) the most similar to us (homo sapiens). (e)

alpha-jaishin

A neohuman rad that is taller and more slender than alpha-humans that was originally engineered for lower gravity worlds. (e)

AM compensator

Short for angular momentum compensator. (e)

Anarchists' Union

The Anarchists' Union, or AU, is a loose collection of cities, regions, and empyreans that have no government but operate as political unit. The largest and most significant of these loosely confederated units is Bedlam. (e)

Angst Gryphon

Angst Gryphon is a jaishin Unterpaladin of Trang. Also known as the Archer because of his signature weapon, a compound pulley bow over seven feet tall. Angst Gryphon appears as the main character in the stories "Fortress of Wind and Glass" and "Death's Harp has One String", as well as being a secondary character in "His First Mistake" and Tactics of Transience. (e)

angel

An angel is a defensive system, usually composed of a thousands or millions of micro-tech to nano-tech autonomous semi-sentient sub-systems. -- (Source: Fritz Freiheit) (e)

angular momentum

Rotational energy. (e)

angular momentum compensator

An AM compensator, or angular momentum compensator, is a mechanism for compensating or counteracting unintended angular momentum in a nulspace drive system. (e)

annum

The annum is the primary form of currency in Spire. Roughly equivalent to a years life extension.
Broken into deciannums (one tenth of an annum), centiannums (one hundredth of an annum), milliannums (one thousandth of annum). (e)

Arbaris

Arbaris is the capitol city of Edmee located on Opyl. (e)

Argent Stormhaven

In Pelly's time, Argent Stormhaven is Lord Stormhaven. A member of the Mycroft Club, Lord Stormhaven is politically active (unlike Pelly) and engaged in a long-standing political feud with the members of the Shades. (e)

arkade

An arkade is an afterlife off-space. (e)

auditor

Someone who is doing an audit. (e)

audit port

A 'hook' into someones sensoria flow to their codex. (e)

audit, memory

To experience the sensoria stored in someone's codex. (e)

avatar

A construct, typically of a Power, that is capable of independent thought and action. (e)

B[edit]

Bedlam

Bedlam is both the largest city in the Anarchists' Union as well as term frequently used synonymously with the Anarchists' Union. (e)

beta

The subordinate form of a neohuman rad. Most neohuman rads are split into alpha-beta forms. (e)

beta-human

The beta form of humans. Also known as goons. (e)

beta-jaishin

The beta form of jaishin. Also known as cursors. (e)

beta-jaishin revolt

In Arbaris, 583 TE9 the majority of beta-jaishin revolted against the Shapers leading to the establishment of People's Republic of Edmee. (e)

bio-keyed

A bio-keyed device or matrix has an automated control or lockout based on an individual's genetic code. (e)

biogel

The alchemical substance used in biotanks. (e)

biopod

A cargo module for living biologicals. Commonly used to store and transport generics. (e)

biot

A sub-sentient biological robot. Commonly created by Shaper's. (e)

biotank

Biological tank. Commonly used in medtech for repairing biological systems, such as humans. (e)

biotech

Biological tech. (e)

biotic

One the component biots of the Bioway. (e)

Bioway

The collection of biotics / biots that is the primary transportation and emergency response system in Arbaris. (e)

blaster

A tech weapon that discharges a bolt of plasma with a high proportion of oxygen ions. (e)

bonder

Tech that locks two surfaces together at a molecular level, typically found in the form a matrix. (e)

bloom (alchemical)

A run-away alchemical process, typically occurring in life support systems. (e)

Bolthole (Mana)

Bolthole is a frontier town established near the Bolthole Monolith on the Sea of Glass on Mana. It is the primary setting for "Fortress of Wind and Glass". (e)

brightland

Those areas where the most sophisticated tech is available. As versus the dimlands. Another term for the areas of the Monoliths' influence. (e)

bruno

Slang for a thug or heavy. (e)

bubble empyrean

A bubble empyrean is an empyrean with surfaces exposed directly to nulspace. These surfaces are the fade boundary. (e)

C[edit]

cargo module

A self-contained unit of cargo. (e)

CED

CED is an acronym for Cohesive Energy Defense, effective against synclight weapons. (e)

cherchak

A neohuman race living in the northern lowland mesas of Opyl dimlands. (e)

codex

The data storage matrix that all neohumans have. A codex's primary function is store a complete record of every sensory input and brain state of its host.
Recovery of a codex is necessary when resurrecting someone who has died in the dimlands. (e)

cohesive energy defense

A defensive system counteracting cohesive energy attacks. (e)

comlink

Another term for link. (e)

core

A matrix that is an 'artificial' Monolith with is typically only capable of supporting a lower level of tech. (e)
cursor 
Slang for beta-jaishin.

D[edit]

Dares Club

Pelly's club. A Spirean social club occasionally referred to as the Adventurers Club. (e)

Darkage

Another term for interregnum. (e)

Darkage keep

Another term for interregnum keep. (e)

Darkcore

Another term for inimicore. (e)

debonder

Tech to detach two surfaces locked together by a bonder, typically found in the form of a matrix. (e)

demesne

A demesne (rhymes with "domain"), less commonly referred to as Monolith influence, is the area where tech is functional (at least during an Echo). (e)

demon

A security or defensive imp with a physical manifestation in off-space. (e)

dimland

Those areas where the most sophisticated tech is not available. As versus the brightlands. Another term for the areas outside of the Monolith's influence. (e)

discrete

A screen used to hide when people jack into or out of an off-space to maintain the social illusion that off-space is just like on-space. (e)

dissembler

A sort of personal obscuration / cloaking field. (e)

doppelgänger

An imp that duplicates or acts as someone else in off-space, or physical duplicate of someone in real-space that is fully acting the original person. (e)

DuraCrystal

The brand name of a transparent form of adamantium. (e)

E[edit]

Echo (Transhuman)

An Echo is a period during which Monoliths are active and tech works. The periods between Echoes are Interregnums. All the Chronicles of the Nexus stories to date take place during the 9th Echo (TE9). (e)

Edmee

Edmee is one of the major nations of Opyl, primarily inhabited by jaishin. Its capitol is Arbaris. (e)

Edmee Dominion

The Shaper dominated government of Edmee prior to the beta-jaishin revolt. (e)

Edmee Hegemony

The jaishin dominated government. (e)

empyrean

An empyrean is a bubble of real space stabilized out of nulspace. There are two primary forms of empyreans: bubble empyrean and klein empyreans. (e)

empyrean, bubble

A bubble empyrean is an empyrean with surfaces exposed directly to nulspace. These surfaces are the fade boundary. (e)

empyrean, klein

An empyrean that has no surface exposed to nulspace. All locations in a klein empyrean can be accessed (eventually) from any other location. (e)

energy scavenger

A matrix that extracts and stores many forms of energy including kinetic, sonic, heat and background radiation. (e)

energy tap

Template:Energy tap (e)

Era of Revolution

The period between 584 and 754 TE9, noteworthy for the many beta uprisings. (e)

Evenstar

Template:Evenstar (e)

Gyr Evenstar

Template:Gyr Evenstar (e)

evolutionary radiation

An evolutionary branch, either naturally occurring (i.e. natural selection) or intentionally induced (i.e. genetically engineered). (e)

F[edit]

fade

The fade is another term for nulspace. Used by majority of the population. The term nulspace is used by nulnauts / nulship personal. (e)

fade boundary

The fade boundary is the region in a bubble empyrean between the stability of real-space and nulspace. (e)

fade burn

The effect of exposure to nulspace. This results in an "evaporation" or "dissolution" of matter smoothing and simplifying, the longer the exposure, the more severe, until nothing is left. (e)

A name marker used in jaishin culture for "noble" families. (e)

Fé Apisterra, Shaper

The mother of Trinette Fé Apisterra. (e)

Fé Apisterra, Trinette

The daughter of Shaper Fé Apisterra and the main character of "The Shaper's Daughter". (e)

Fé Lunnoir, TreeYllana

TreeYllana Fé Lunnoir is one of the main characters of Tactics of Transience. She prefers TreeYllana over Count Fé Lunnoir. (e)

flamer

A plasma based weapon with a characteristic "guttering roar" and intense orange beam. (e)

flexi-wheel

A flexi-wheel is a wheel constructed of multiple spokes each terminating with a gripping or padded tip. It has no tire/tyre, each spoke capable of adjusting it's length and absorbing impacts. (e)

flimsy

A disposable paper-like substance. (e)

flux

An indication of energy flow. (e)

Flying Rimbaldi

TreeYllana Fé Lunnoir's yacht. (e)

fork

The creation of a mental clone of an individual.
Most cultures of the Nexus ban forking, which leads to the second slang usage of the word fork as a general epithet. (e)

G[edit]

generic

A human (or other) body ready for recorporialization. Generics are hairless, mid-brown skin coloration and may or may not have any sexual characteristics, with the most basic generics not having sexual characteristics. Generics are designed to automatically transform (over time) into the 'expected body shape' of the imprinted mind. (e)

giving-tree

A species of tree common in the dimlands of the Nexus. It is a product of gene-tech and was developed originally to provide neohumans with food, medicine, and other products that are difficult or impossible to manufacture without an advanced technological or industrial base during the darkages between Echoes. (e)

glyph

Symbols, text and other visual overlays. A visual component of augmented reality. (e)

golem

A golem is a vat grown artificial human. (e)

goon

A slang term for beta-humans. (e)

H[edit]

hotrod

A flier which is not much more than a seat on a thrust-shaft. Only usable in a Monolith's demesne. -- (Source: Fritz Freiheit) (e)

I[edit]

imp

An imp is a sub-sentient autonomous 'program' (as in computer program) and a form of tech. Imps can only operate within the influence of a Monolith and thus are restricted to the brightlands.
There are a number imp subclasses, including demons, doppelgangers, oracles, and sprites. (e)

imp gun

An imp gun is a gun-based weapon system under the control of an imp. (e)

imped

An object that has imps. More colloquially, 'imped' means 'ready to go'. (e)

imped defenses

ToDo (e)

Imperial Phoenix Empire

Imperial Phoenix Empire, or IPE, is one of the dominate empires of the Nexus. (e)

Imperial Police

The police force for the the Imperial Phoenix Empire. Headquartered in the IPE capitol Spire. (e)

imperitas

Imperitas is a measure of societal weight or importance. It can be used to influence imps that would otherwise not respond to anyone but their 'owners'. For example, a policeman might use imperitas to order an imp to unlock a door in the course of the investigation of a crime. (e)

inimicore

An inimicore is a sentient or semi-sentient core with a purpose of subverting and ultimately destroying the remnants of the Transhumans. The origins of inimicores are obscure, some dating back to before the first Echo. (e)

interregnum

The time between Echoes when the Monoliths shutdown and tech goes away. (e)

Intrepids, the

A group of players organized by the Night Whippoorwill to fight for freedom. (e)

IPE

Acronym for Imperial Phoenix Empire. (e)

IP

Acronym for Imperial Police. (e)

Ippy

Slang for Imperial Policeman. (e)

Ippies

Slang for the Imperial Police. (e)

J[edit]

jack

As a noun, an off-space avatar. As a verb (jack in), the act of entering an off-space. (e)

jack in

To enter an off-space. As versus jack out. (e)

jack out

To exit an off-space and return to on-space. As versus jack in. (e)

jaishin

A neohuman rad with an alpha and beta (cursor) form. See alpha-jaishin. (e)

jag

The after affects of jumping. Typically dizziness and disorientation. (e)

Jett Seaton

Template:Jett Seaton (e)

jimbo

Slang for bodyguard. (e)

jump

In the Nexus, a teleport is referred to as a jump. (e)

jump shunt

A jump shunt is a jump redirection field. (e)

K[edit]

kinetic-velocity matrix

A matrix that converts other forms of energy into kinetic energy. (e)

klein empyrean

An empyrean that has no surface exposed to nulspace. All locations in a klein empyrean can be accessed (eventually) from any other location. (e)

Kregar the Dimlander

Kregar the Dimlander, so called because he grew up in the dimlands, is a jaishin best known for leading the cursor revolts during the Era of Revolution. He is the main character in the short stories "Stealing a Seed of the Giving-Tree" and "Lair of the Feathered Termites". (e)

KVM

Acronym for kinetic-velocity matrix. (e)

L[edit]

League of the Seven Cities of the Sea of Light, the

An alliance of cities on Mana. The capitol rotates among the member cities. (e)

ley line

The navigational "channel" between two Monoliths. Ley lines are extremely important for navigation in nulspace. Without them, it is extremely easy to get lost. To travel off of a ley line requires the nulship to have a micro-Monolith. (e)

life certificate

A life certificate is a social contract indicating that the holder can be resurrected. (e)

linacc

Slang for linear accelerator. (e)

linear accelerator

Template:Linear accelerator (e)

link (Nexus)

The neohuman ability to communicate directly with another neohuman. Linking is similar to telepathy, but is not psionic like telepathy, rather it is tech integrated into the brain. (e)

link fix

A mechanism for 'fixing', i.e. establishing, a link to someone not directly known by the linker. This is typically a picture (animated or not) of the individual to be linked with. (e)

Living Tower

A Shaped structure that is something more than just a biot located in Arbaris. (e)

lognomic

A lognomic ability is the ability to control biological processes voluntarily, particularly for involuntary process in humans. One of the primary distinctions between precursor humans and neohumans. One of the most common lognomic abilities encountered in the Chronicles from the Nexus is the ability to suppress or shunt pain. (e)

M[edit]

Mana (planet)

Mana is part of the Core Cluster and home of the League of the Seven Cities of Light. (e)

martian

A martian is a soldier on a airship or nulship.
A general replacement for the term "marine", shifting the focus from water/maritime to martial/military.
Note that the term "martian" is not capitalized as it has nothing to do with the planet or god Mars, as both have been lost. (e)

matrix

A matrix is a term used to describe tech in a physical form. (e)

maxwell pump

A maxwell pump is a microscopic form of tech that efficiently pumps gasses or fluids across a barrier. Frequently used to isolate specific compounds out of a mixture or create high quality vacuums such as in zeppelin lift cells. (e)
mesa archipelago 
See archipelago (mesa).

Maze, the

The city within a city, hollowed out within the Wall and generally inhabited by 'undesirable elements'. (e)

mech

A (nonhuman) cyborg. (e)

mediskin

Template:Mediskin (e)

medtech

Medical tech. (e)
medusae 
Plural form of meduse.

meduse

Meduse (or the plural medusae) are biological blimp / aeroship / biot developed by the Shapers. Medusae resemble huge aerial egg-shaped jellyfish with a variety of tentacles and other fleshy parts dangling from their underside. (e)

μMonolith

Template:ΜMonolith (e)
micro-Monolith 
See μMonolith.

mind block

Template:Mind block (e)

mind probe

A telepathic or psionic forced reading of at mind. Usually performed to verify the targets identity. (e)

mod

A physical modification (of an organism). (e)

modded

To have a mod, to be physical changed. (e)

modding

To mod. (e)

mono

A slang word meaning something like 'cool', 'awesome', or 'wow'. It is a derived from the term Monolith (e)

monodrome

A null-ship operations area associated with a Monolith. (e)

Monolith

Monoliths are massive artifacts left by the transhumans. The single most important feature supporting tech and the brightlands culture of the Nexus. (e)

monowire

Monowire or shadow wire is a wire made from a single molecule (thus mono-molecular wire), typically adamantium. (e)
monowire grenade 
See snarl grenade.

Mycroft Club

A club that Pelly's aunt is a member of. It's involved with the geo-political aspects of Spire. (e)

N[edit]

nannies

Alchemical protective or regenerative potion, typically infused throughout an organism. (e)

neohuman

Neohumans are our descendants, genetically modified to one degree or another. Neohumans have been extensively engineered since our time. Many of the changes were introduced during the transhuman era, but significant modifications occurred during the transhuman echos. (e)

nerve wire

Nerve wire is physical-augmentation tech that replaces or runs in parallel to normal biological nerves. (e)

neuroinhibitor

A matrix, typically in the form of a collar, that filters nerve signals to the body blocking voluntary motor control. (e)

Nexus, the

The Nexus (as versus a nexus) is a collection of nodes (mostly planets and empyreans) which are connected by Monoliths and their ley lines. (e)

Night Whippoorwill, the (character)

The Night Whippoorwill, a.k.a. the Alchemist of Liberty, is the leader of the Intrepids and responsible for the rescuing of many Shapers during the Age of Revolution. (e)
Night Whippoorwill, The (story) 
Template:The Night Whippoorwill (story)

Noordheimr

A neohuman race living in the northern lowland mesas of Opyl dimlands. (e)

nulnaut

Someone who travels through nulspace. (e)

nulship

A nulship is a ship or vehicle capable of traveling through nulspace. Nulship personal are called nulnauts. (e)

nulspace

Nulspace is the destabilized probability, transdimensional space that pervades the Nexus. Contrast with real-space and off-space. (e)

nulspace drive system

A device or mechanism for (safely) driving a nulship through nulspace. (e)

nulspace plenum

The nulspace region around a monolith and along a ley line where the twist ratio approaches one. (e)

O[edit]

off-space

A term for virtual reality. As versus real-space. (e)

on-space

Another term for real-space. As versus off-space. (e)

oracle

An imp that is an interactive collection of predictive events chained together into paths. (e)

oracle path

An oracle path is a sequence of possible events generated by an oracle. (e)

Opyl (continent)

The one and only continent on planet Opyl. It is dominated by a central plateau that rises two miles above the jungle choked coastal regions. (e)

Opyl (planet)

Opyl is one of the central planets of the Nexus. Opyl has a single continent, also called Opyl, that is dominated by a central plateau that rises two miles above the jungle choked coastal regions. (e)

Opyl Plateau

On Opyl there is a single continent, also called Opyl, dominated by the central Opyl Plateau which rises two miles above the jungle choked coastal regions. Opyl Plateau is the primary inhabited zone of Opyl, and almost entirely brightland. (e)

P[edit]

paladin

A champion or defender of a noble cause, or at least, what the adherents of the cause consider noble. -- (Source: Fritz Freiheit) (e)

parker

A couch used by people to leave their physical body while jacked into off-space. (e)
parker couch 
A couch used by people to leave their physical body while jacked into off-space.

Pelly and Winters

Pelly, an aristocratic, fluff-headed member of the Dares Club and his valet Winters have been a team since the events of "Winters' Unexpected Arrival". (e)

People's Republic of Edmee

The government of Edmee during the Era of Revolution (TE9). (e)

phase pocket

Template:Phase pocket (e)

plasma lance

Template:Plasma lance (e)

player

Template:Player (Nexus) (e)

potion

Template:Potion (e)

Power (The Nexus)

Typically an individual who is on the far side of the transhuman line. (e)

power armor

Power armor is a full body armored suit that is environmentally sealed with motors that augment the wearer's strength and sometimes speed. A suit of powered armor can be thought of as a one-man man-shaped tank. Contrast with exoskeleton. (e)
PRF 
See pseudo-reality field.

probability flux

Template:Probability flux (e)

Proscription

A rule built into tech. See The Proscriptions. (e)

Proscriptions, the

The set of rules built into tech by the Transhumans. (e)

pseudo-reality

Template:Pseudo-reality (e)

pseudo-reality field

In nulspace a pseudo-reality field (or PRF) is generated around a nulship to permit long distance weapons, such as beam weapons, enough stability to operate. Cheaper and almost as effective as a reality field. (e)

pseudo-reality pulse

Template:Pseudo-reality pulse (e)

psi

Abbreviation or prefix for psionic. (e)

PSI

Abbreviation for psionic. (e)

psionic (Nexus)

Psionics refer to a group of powers derived from the mind, most notably from a minds interaction with a Monolith or a core. In some rare cases the psionic abilities do not require such an interaction and can manifest in the dimlands. (Source: Fritz Freiheit) (e)

pscreamer

Template:Pscreamer (e)

psiBomb

A psiBomb is a weapon that produces a large quantity of psionic energy. (e)

psiFlare

Template:PsiFlare (e)

psych

The skill or talent for reading someones emotional (etc.) state from subtle and not so subtle physical clues. Includes be able to tell when someone is linking. (e)

Psyche Stormhaven

Template:Psyche Stormhaven (e)

pulse cannon

Template:Pulse cannon (e)

Q[edit]

quash

Quash is an alchemical substance used to suppress or neutralize other alchemical substances activity. (e)

quash pit

A quash pit is a reservoir of quash kept on hand for emergency suppression of alchemical substances or artifacts. (e)

Quince Evenstar

Template:Quince Evenstar (e)

R[edit]

rad

A slang term evolutionary radiation. (e)

radiation, evolutionary

Template:Radiation, evolutionary (e)

real-space

The physical world. As versus nulspace or off-space. (e)

reality stabilizer

Tech that shifts the highly unstable nature of nulspace in such a way as to create a bubble of stable real-space. (e)

reality wake

The signature left by reality stabilization, typically from a nulship. (e)

recorp

Abbreviation for recorporialize. (e)

recorporialize

To recorporialize is to resurrect in a new body, typically either in a clone or a generic. (e)

Reichgeist

The uberzeppelin that the main action of the Tactics of Transience takes place. (e)

ripper cannon

Template:Ripper cannon (e)

resurrect

To bring back to life. There are two forms of resurrection, recorporialization and revivification. (e)

revivify

To revivify is to resurrect using a repaired body rather than a new one (see recorporialize). (e)

S[edit]

S and S

Acronym for search and salvage. (e)

S and S gang

Search and salvage gang. (e)

safety lockout

Template:Safety lockout (e)

Savage Mesa

Savage Mesa is the mesa that Trinette Fé Apisterra was born on. It is part of the northern Opyl mesa archipelago. (e)

search and salvage

Template:Search and salvage (e)

search and salvage gang

Template:Search and salvage gang (e)

SecCom

Abbreviation for Security Command. (e)

security analyst

A security analyst reviews mission info, constructs and interprets oracles, and generally tries to anticipate and advice on mission threats. (e)

security wand

Template:Security wand (e)

sensoria

Sensoria (plural form: sensoriae) are the combined perceptual feed of an individual's senses. (e)

Sea of Glass

A large expanse of desert on Mana fused into glass at some point in the distant past. (e)

Sea of Light

Template:Sea of Light (e)

The Shades

Template:The Shades (e)
shadow grenade 
See snarl grenade.

Shadowside

Spire Shadowside, or just plain Shadowside, is Spire's sister city, north of the the Wall and, consequently, perpetually in shadow. (e)

shaft (null ship's)

Template:Shaft (null ship's) (e)

Shaped

The shaped are those that have biologically or genetically engineered by a Shaper. (e)

Shaper

Prior to the Edmee beta revolt the elite alpha-jaishin ruling class of the Edmee. Known for their abilities in genetic engineering, biological sciences, and biotech. (e)

Shaper's Daughter, The

Wherein a young girl is confronted with her mother's past. (e)

Shaper's art

Genetic and / or biological engineering. (e)

Shaper Assembly

The political decision making body under the Shaper Radix. (e)

Shaper Radix

The 'root' or primary Shaper. The political focus point of political power among Shapers. (e)

Shaper Restoration

Template:Shaper Restoration (e)

shock rod

Template:Shock rod (e)

shock transfer impedance by force feedback armor

Armor that stiffens on impact. Abbreviation STIFF armor, or the slang stiffy armor. (e)

shunt, jump

Template:Shunt, jump (e)

shunt, pain

Shunting pain is the lognomic ability among neohumans to turn off pain signals to the brain. (e)

sig

Template:Sig (e)

sigma

Sigma is a measure of probability derived from the normal distribution. A sigma of value of 1 is approximately 68%, a sigma value of 2 is approximately 95%, and a sigma value of 3 is over 99%. As sigma grows, the closer to 100% the probability becomes. (e)

sim

Abbreviation for simulation, typically associated with off-space simulations. (e)

simnav tank

A simulation tank used for navigation. (e)

simtank

Template:Simtank (e)

skein

A collection of ley lines that are interconnected and strongly related by the characteristics of the planets and empyreans connected to those ley lines. (e)

snarl grenade

A grenade that contains a snarl of monowire. When triggered, the snarl of monowire rapidly expands, reducing everything it engulfs to a molecular slush. Also called a shadow grenade or monowire grenade. (e)

snarl gun

A gun that fires a monowire snarl. When fired, the snarl of monowire rapidly expands, reducing everything it engulfs to a molecular slush. (e)

soul dust

The physical remnants of a codex after a body has been destroyed. See codex. (e)

Spartoch

Template:Spartoch (e)

spinnerette

A matrix that produces shadow wire / monowire. (e)

Spire

The city of Spire and its enclosing empyrean are both named after the Spire Monolith. (e)

Spire (city)

The capitol city of the Imperial Phoenix Empire located in the Spire empyrean. (e)

Spire (empyrean)

The klein empyrean containing the city of Spire centered on the Spire monolith. (e)

Spire (monolith)

The Monolith at the center of the city of Spire and its empyrean. (e)

Spire Shadowside

Spire Shadowside, or just plain Shadowside, is Spire's sister city, north of the the Wall and, consequently, perpetually in shadow. (e)

Spirean

Someone from Spire. (e)

spit tube

A weapon that fires a napalm-like blob of burning gel. So called because of its characteristic spitting noise. (e)

sprite

A specialized imp for displaying information and/or interacting visually. (e)

stabilization factor

Template:Stabilization factor (e)

stabilization field

Template:Stabilization field (e)

stabilization-control field

Template:Stabilization-control field (e)

stabilizer (null-space)

Tech that reduces or eliminates the reality scrambling effects of nulspace. (e)
stabilizer, reality 
See stabilizer (null-space).

stasis bag

Template:Stasis bag (e)

stasis shroud

Template:Stasis shroud (e)

stealth field

Template:Stealth field (e)

StickTight

StickTight is a brand name in the Nexus for a products, usually in the form of gloves or booties, that allows the user to cling to nearly any surface. (e)

STIFF

Acronym for Shock Transfer Impedance by Force Feedback, also referred to as stiffy armor. (e)

stiffy armor

Slang for STIFF / Shock Transfer Impedance by Force Feedback armor. (e)

StratCom

Abbreviation for Strategic Commander. (e)

strategic commander

Template:Strategic commander (e)

stun baton

Template:Stun baton (e)

stunner

Template:Stunner (e)

suppressor

tech that degrades or blocks the functioning of other tech. (e)

synclight

Synclight, or synchronized light is another term for lasers. (e)

symbiot

A symbiotic biot, commonly used for life support. (e)

T[edit]

TacCom

Abbreviation for Tactical Commander. (e)

TacCoor

Abbreviation for Tactical Coordinator. (e)

tactical commander

A tactical commander, or TacCom, is a leader of a combat team or squad in charge of monitoring the team and providing tactical oversight. TacComs are usually not physically with the combat team and are jacked into an off-space equipped with a simtank. A TacCom can provide tactical glyphs, such as targeting, alerts and backup communications. Same as a tactical coordinator, but within a strict command hierarchy. (e)

tactical coordinator

Template:Tactical coordinator (e)

tap

ToDo (e)

tap, energy

Template:Tap, energy (e)

TE

Acronym for Transhuman Echo. (e)

TE9

Acronym for Transhuman Echo 9. (e)

tech (Nexus)

Technology so sophisticated that it will only (fully) operate when supported by a Monolith. (e)

telemetry

Template:Telemetry (e)

template

Template:Template (CftN) (e)

Terror, the

During the Era of Revolution, the period when the People's Republic of Edmee became a tyranny. (e)

Theseus Blacksail

Theseus Blacksail is a member of the Imperial Police and an unmodified. He appears in "The Unmodified Man" and, before joining the Imperial Police, in "Up in the Nightgaunts Gang" as Mouse (UitNG character). And yes, his named is derived from the ancient Greek Theseus. But that is another story. (e)

Trang

Trang is a Power in the Nexus. (e)

transcension

A transcension is the transition of an individual from embodied living in real-space to afterlife in an arkade. (e)

transhuman

In the Nexus, transhumans are our descendants, forming a wide flung civilization. We are the distant ancestors of neohumans. (e)

Transhuman Civilization

The Transhuman civilization was the neohuman civilization of the Transhuman Era, a civilization of effective immortals that created the Monoliths, colonized nulspace, and discovered the Nexus. (e)

Transhuman Echo

A period when tech is fully functional, which occurs (somewhat unpredictably) at intervals after the fall of the Transhumans. As versus Interregnum (or Darkage). (e)

Transhuman Era

The period when humanity made its greatest achievements, including the creation of the Monoliths and the establishment of the Nexus structures interconnected via nulspace ley lines. (e)

Transhumans

The transhuman civilization that is the progenitor of the civilizations in the Nexus. The exact circumstances behind the fall of the Transhumans is not known, but it is rumored that some of the Powers still living were alive during height of the Transhuman Civilization. (e)

Transhumans, the

A general term for the transhuman civilization that predates the civilization of the Nexus. (e)

transience

Template:Transience (e)

transmod

See mod. (e)

TreeYllana Fé Lunnoir

TreeYllana Fé Lunnoir is one of the main characters of Tactics of Transience. She prefers TreeYllana over Count Fé Lunnoir. (e)

twip

Twists per second. A measurement of speed in nulspace. (e)

twist

A unit of measure of travel or distance in nulspace. For the related unit of speed, see twips. (e)

U[edit]

uberzeppelin

A very large zeppelin, such as the Reichgeist. (e)

unjack

Another term for jack out. (e)

unmodified

An unmodified person is a someone in the Nexus who hasn't been exposed to alchemical alteration. This rare condition is sought after and protected by the Imperial Police (and other groups) as an unmodified has no "hooks" that an inimicore's alchemistry can exploit at a distance. See "The Unmodified Man". (e)

Unterpaladin

An unterpaladin is paladin of Trang who has not yet transcended to the arkades. (e)

V[edit]

v-shield

The v- or velocity-shield is defensive tech which creates field in which the velocity or momentum of an object is converted into heat. (e)

Vaggeist

The capital city of Vaggeistland on Opyl. (e)

Vaggeistland

Vaggeistland is the nation to the east of Edmee on Opyl, populated primarily by alpha-humans. Its capitol is Vaggeist. (e)

vat

Vats (alternatively biovats) are used to grow artificial flesh and creatures, such as golems. (e)

visual overlay

Additions to the visual field, such as glyphs. (e)

W[edit]

X[edit]

Y[edit]

Z[edit]

zep

Slang for zeppelin. (e)

zephyr class zeppelin

A class of zeppelin nulship in the Nexus. (e)

zeppelin

A zeppelin is a lighter than air craft with a rigid adamantium structure containing the vacuum lift cells. As versus blimp or balloon. (e)

zewt

Zewt is a slang exclamation of disgust or sometimes excitement, meaning something like 'damn', 'shoot', or 'rats'. Zewt is milder than fork. (e)

zig

Failure to jump or jack in (to an off-space), being thrown back to ones starting point, being forced to start over. (e)

zip field

A tech effect that introduces enough oxygen into unshielded objects to detonate explosives and other volatile substances. (e)

zip grenade

A zip grenade is a matrix that releases a brief zip field, which won't seriously injure or kill a human, but will ignite flammables or detonate explosives. (e)


Also See






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Categories[edit]

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